Maces
Maces: A Mace is a metal club used for bludgeoning an opponent. The end of the mace often bears spikes of flanges meant to maximize the impact of every blow.
Hammers: A Hammer is a sturdy, massive weapon designed to slam into the foe with maximum force at the point of impact.
Hammers: A Hammer is a sturdy, massive weapon designed to slam into the foe with maximum force at the point of impact.
(in-game descriptions)
Unique Maces

Possessed
Required lvl: 5
Damage: 199-217
Required lvl: 5
Damage: 199-217
The hammer of a champion from long ago, his power echoed through the ring of its dark steel. Cast during the ascension of his dark arts, the tale is said that its champion took the form of a crow, never to be seen again.
How to obtain: DLC: Fletcher's Crow Hammer

Possessed
Required lvl: 5
Damage: 199-217
Required lvl: 5
Damage: 199-217
A weapon of incredible power, forgotten to the eons. Formerly brandished by an ancient lich warlord whose reign of conquest faded into dust. Locked deep in the tombs below the Dead Plains, thought never to resurface. The only remnant of his tale is inscribed in runes on the weapon's blades.
How to obtain: DLC: Mace Maximus

Possessed
Required lvl: 5
Damage: 199-217
Required lvl: 5
Damage: 199-217
Formed from materials of realms beyond, brought to one in the name of dark magic. Pulsing with an eerie presence of vestigial anguish, this hammer is feared not only for its power, but for its ties to a shadowed cult.
How to obtain: DLC: Van Der Schmash Hammer

Required lvl: 7
Damage: 191-225
Strength: 10
Critical Chance: +10%
Critical Damage: +50%
Damage: 191-225
Strength: 10
Critical Chance: +10%
Critical Damage: +50%
According to legend, this hammer was recovered from the hoard of a mighty sea dragon. This weapon was wielded in savage battle at the forteress of Karkinos, and it was several thunderous blows from the hammer that finally broke down the gate. Named the Masher of Karkinos, this weapon strikes critical blows more often and unleashes devastating critical strikes upon the enemy.
How to obtain: By killing Karkinos in the Drentchfort

Required lvl: 10
Damage: 254-292
Knockback Power: +50%
Strength Bonus: +100%
Damage: 254-292
Knockback Power: +50%
Strength Bonus: +100%
This maul was once a part of Gorewood, a powerful and hateful creature. The maul is formed from Gorewood's heart, and it lends its wielder a portion of its creator's legendary strength. A single blow from the Gorewood Maul can scatter opponents into the wind like chaff.
How to obtain: By killing Gorewood in the Weeping Crag

Required lvl: 20
Damage: 474-534
Ice Damage: 467
Damage: 474-534
Ice Damage: 467
Argul, the Deposed King forged this mace to wield in battle against his most hated foes. The Scepter holds within it the essence of Argul's cold fury and freezes the blood of its victims with every strike.
How to obtain: By killing Argul the Deposed King in his lair

Required lvl: 27
Damage: 634-730
Critical Chance: +25%
Damage: 634-730
Critical Chance: +25%
An ancient legend of the makers describes the origin of this weapon thusly: A master smith, proud and vain, met a wanderer who posed him a wager. The wanderer claimed that none could forge a weapon that blended both the essence of fire and ice together in balance. Determined to win this challenge, the smith bent his considerable skills towards the crafting of The Mace of the Everflame. This weapon stands as a testament to that legendary smith's skill, and as a trophy of his victory in the wanderer's wager.
How to obtain: Reward for killing Samel in a second playthrough

Required lvl: 30
Damage: 713-821
Strength: 106
Wrath Per Hit: 767
Damage: 713-821
Strength: 106
Wrath Per Hit: 767
The ultimate prize for the ultimate victor. Only the champion of the Crucible, one who has fought and defeated every enemy brought before him in that arena, is worthy of wielding this juggernaut. Wrested from the hands of the previous champion of the Crucible, Aftermath wreaks havoc on foes while constantly imbuing its owner with more power for the fray. Not only does Aftermath increase its wielder's Strength, but it also restores Health, Wrath and Reaper energy with every strike.
How to obtain: Reward for completing all the 100 waves of The Crucible in one sitting

Required lvl*: 22
Damage: 417-479
Health Per kill: 92
Knockback Power: +50%
Health Per Hit: 26
Inferno Damage: 126
Damage: 417-479
Health Per kill: 92
Knockback Power: +50%
Health Per Hit: 26
Inferno Damage: 126
Required lvl*: 30
Damage: 559-643
Health Per kill: 125
Knockback Power: +50%
Health Per Hit: 34
Inferno Damage: 165
Damage: 559-643
Health Per kill: 125
Knockback Power: +50%
Health Per Hit: 34
Inferno Damage: 165
The souls of the slaughtered held locked and damned within the confines of this hammer's agonizing shape. Burning and tearing at all it strikes in an attempt to strip life from its foes and bring the weapons existence back into form. He who swings the mighty Hell Maul, swings the anguish of wars fought eons past.
How to obtain: (DLC: "The Demon Lord Belial")
This unique maul is hidden on Earth (DLC). You simply need to dive into some water and find your way to a chest where the maul is locked in. See the blue point on the screenshot below for the diving spot.
* Note: The required level as well as the stats of this item are adapted to your level and updated after each level up. Only the stats of the levels 22 and 30 are given here.
This unique maul is hidden on Earth (DLC). You simply need to dive into some water and find your way to a chest where the maul is locked in. See the blue point on the screenshot below for the diving spot.
* Note: The required level as well as the stats of this item are adapted to your level and updated after each level up. Only the stats of the levels 22 and 30 are given here.

Required lvl*: 22
Damage: 417-479
Strength: 62
Critical Chance: +19%
Fire Damage: 58
Damage: 417-479
Strength: 62
Critical Chance: +19%
Fire Damage: 58
Required lvl*: 30
Damage: 559-643
Strength: 106
Critical Chance: +26%
Fire Damage: 78
Damage: 559-643
Strength: 106
Critical Chance: +26%
Fire Damage: 78
The Mad Smith built this hammer to aid in the construction of the Abyssal Forge. Imbued with a dark energy, the hammer can shatter even the thickest armor and set all it touches ablaze.
How to obtain: (DLC: "The Abyssal Forge")
Given by the Mad Smith as a reward for destroying the Abyssal Forge
* Note: The required level as well as the stats of this item are adapted to your level and updated after each level up. Only the stats of the levels 22 and 30 are given here.
Given by the Mad Smith as a reward for destroying the Abyssal Forge
* Note: The required level as well as the stats of this item are adapted to your level and updated after each level up. Only the stats of the levels 22 and 30 are given here.
Generic Maces