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2019 July 31
After the announcement of Darksiders Genesis last month, THQ Nordic said that the game will be playable at Gamescom this year (21-24/08/2019 in Cologne). Will Joe Madureira and some crew members of Airship Syndicate be there too? Well nothing has been announced yet but Joe was present at Gamescom for Battle Chasers Nightwar so it's highly probable! In addition, THQ Nordic finally announced the Darksiders Genesis collector's Edition and the Darksiders Genesis Nephilim Edition! The Darksiders Genesis collector's edition contains:
  • The Game Darksiders Genesis
  • A collectible Steelbook case
  • A 9-inch strife Figure
  • A artbook
  • The soundtrack
  • Some stickers
The Nephilim Edition is the same as the collector's edition plus contains the board game Darksiders the forbidden land.
You can preorder The Darksiders Genesis collector or Nephilim edition here
For your information, all the figures included into the Board game were sculpted by Hector Moran aka "HEC".
Have a look to his work more in details on Artstation:
Darksiders the forbidden land Fury figure
Darksiders the forbidden land Death figure
Darksiders the forbidden land War figure
Darksiders the forbidden land Strife figure

Unfortunately, no new Darksiders Genesis artwork to share with you in that update...
So let's get back to some older stuff... but not that old ;)

Enjoy below the first 10 pages of the Avenging Spider-Man issue #3:
And to finish, let's talk Battle Chasers for a change ;).
In the previous update of and because that update was dedicated to the Darksiders Genesis reveal, I deliberately omitted to talk about the official Battle Chasers Anthology trade paperback new release! That new oversized graphic novel is coming this year on September 25 and will collect the Battle Chasers comics #0 to #9. The description also says that it will include some "never-before-seen sketches and new artwork" plus a fold-out poster! The preorders are already opened!

And here is the new cover of that Battle Chasers Anthology trade paperback featuring Garrison and his sword:
Battle Chasers Anthology trade paperback 2019 cover
Battle Chasers Anthology TP 2019 cover

Also, some important information. In the last kickstarter update (June 4, 2019) Joe wrote a special message to backers with some bad news about the upcoming Battle Chasers #10-#12 comics:
Hello, backers!

I just wanted to give you an update on the status of the new BC books. First of all, thank you for your continued patience! I realize this update is long overdue.

It’s been a wild ride for us since Battle Chasers: Nightwar launched, diving headlong into our second project with no downtime. It’s a big one for us, and you’ll be getting a look at it VERY soon. Our little studio, Airship Syndicate is now close to 35 people developing not one, but two games concurrently. It’s not something we planned on, but companies grow organically. Doors open and shut, and you’ve got to play a good hand when it’s dealt. Our growth is pretty unprecedented for an indie studio, and I don’t think any of us could’ve foreseen it back when we were a team of 6, launching our Kickstarter campaign (though we dared to dream). As far as rewards, introducing some new books to the comic series seemed like a no brainer, especially since it’s been a personal goal of mine for some time.

Unfortunately, it’s proven difficult to work on them alongside my responsibilities at the studio. Realistically, the only way to get the books finished and into your hands any time soon is to recruit some highly talented individuals to help out. I’ll still be working on the story of course, and drawing as many pages as I can manage. One of the reasons I haven’t let anyone take over the series in the last 20 years is because I always felt that if it were to continue, it had to be me. Or a team I had complete faith in, and I think I’ve found that team. I’ll be releasing more details on that soon.

I realize many backers will be (understandably) upset by this news. We’ve heard from a few backers that the books were the ONLY reason they pledged. I sincerely hope those backers played Battle Chasers: Nightwar, because that’s what our campaign was for after all, and we poured our hearts and souls into it. It’s a damn good game. If you feel you can’t or simply don’t want to wait for the comics, please submit a request at and we will try to issue a refund for the unused portion of your pledge. I’m truly sorry to have let you guys down. Everyone else, I promise the wait will be worth it. This game has reinvigorated me to create new Battle Chasers stories, and I think they’ll be among the best so far.

I’ve mentioned this somewhere before, but in case you missed it, issues #10-12 will pick up exactly where the last issue left off, and focus on Garrison, his past, and his complicated relationship with the fugitive Red Monika.

In related news: I get so many people asking whether the original Battle Chasers Anthology will be reprinted, and I’m happy to announce that Image is about to relaunch it in an affordable softcover format (the original giant-sized hardcover is impossible to find, and pricey). This collects all 9 issues of the original BC run, as well as a couple short stories, pinups and covers. It launches in September, so look out for it.

Thank you again for taking this journey with us.

Sorry to finish on such a note...
That's all for now! Enjoy your holidays and have fun!
Let's talk JoeMadArt again next month! ;)

Avenging Spider-Man
Ferran Daniel
John Jonah Jameson
Red Hulk
Double page
Battle Chasers (BC)
Image Comics
2019 June 30
[Edit 2019 Jully 03]
E3 2019 ended just a few weeks ago and many fabulous games were revealed!
As suspected in the last update, Airship Syndicate (Joe Madureira) and THQ Nordic presented their new game: Darksiders Genesis!! Yes!
Darksiders Genesis LOGO by Billy Garretsen
Darksiders Genesis LOGO by Billy Garretsen

So, do you want to know everything about Darksiders Genesis?
Well fortunately for you I did my researches and found nearly everything that Joe said about it!
I tried to gather the most relevant and interesting coverages and interviews!

And since nobody will be interested by anything else than Darksiders Genesis then this update of will be dedicated to it! ... so it means you won't get as many arts as usual ;).

OK let's start with...
The impressive Darksiders Genesis HD announcement trailer revealed just a few days before E3:

Just next are the 2 official Darksiders Genesis arts done by Joe Madureira, Grace Liu and Billy Garretsen: Note: Regarding that "title screen" art that one above is in HD but cropped. The full version looks more like that one below... I'm still expecting to find it in HD ;)
[Edit 2019 Jully 03] Just after this update THQ Nordic accepted to share with me the super big HD version of this image. Thank you THQ Nordic!
Darksiders Genesis in-game E3 demo title screen
Darksiders Genesis E3 demo title art screen
Also, just as in Battle Chasers NightWar, when some key characters talk, some portrait arts are displayed.
In the demo at E3 you can see the portrait of War and Strife that are obviously some pieces of art by Joe Madureira. I expect that I will be able to put my hands on some clean versions of those so I decided not to "officially" add those to the side for now. That being said I did a small mok-up from some screenshots of the game, Enjoy! ;)
Darksiders Genesis in game strife and war portraits mok-up by ulkhror
Line art by Joe Madureira and colors by Billy Garretsen
There's also another key art but that one looks like a photoshopped version of the model from the CG trailer and not a Joe Mad art. Still very nice!
For those who haven't heard of the game and who are wondering what it looks like...
I invite you to watch that 1 player HD gameplay walkthrough... a lot better than a few screenshots isn't it!?:

And just because playing co-op has nothing to do with the solo mode here is another gameplay walkthrough with 2 players:
Darksiders Genesis - 5 Reasons It's Good As Hell:

So now, do you have some questions about the game? You would like to know more? What about asking the boss?
You can find below the most interesting interviews of Joe Madureira done at E3 2019:

Video Interviews:
1) Joe Madureira, Ryan Stefanelli and Reinhard Pollice at the E3 Coliseum 2019 Panel presented by Geoff Keighley
2) Joe Madureira interview by
3) Joe Madureira interview by Ultima Ficha... and speaking a bit Portuguese
4) Joe Madureira interview by Escapist Magazine and Gameumentary
5) Joe Madureira interview by TechRaptor
6) Joe Madureira interview by

Interview transcripts:
1) Joe Madureira interview by
2) Joe Madureira interview by
3) Joe Madureira interview by
4) Joe Madureira interview by

So, what did we learn from all that?

Darksiders GENESIS in brief:
  • Darksiders Genesis is not Darksiders 4
  • Darksiders Genesis is not an Action RPG
  • As its name says, Darksiders Genesis is a prequel to the first Darksiders
  • The story in Darksiders Genesis begins just after the four horsemen get their powers and kill all the Nephilims
  • In Darksiders Genesis War and Strife must discover what the new plans of Lucifer are
  • In Darksiders Genesis War and Strife will meet for the first time some returning guys such as Vulgrim and Samael
  • You can only play War and Strife, not Fury and not Death
  • Darksiders Genesis is a solo or 2 players cooperative action game where 1 player controls War and the other Strife
  • In solo player mode, you can switch between War and Strife on the fly (There's a cooldown)
  • The co-operation mode can be local or online
  • Darksiders Genesis is not a Diablo-like game but is closer to the style of Tomb Raider: Guardians of Light
  • Darksiders Genesis is loyal to the gameplay of Darksiders 1 with a top down isometric camera
  • War has pretty much the same move set as in Darksiders 1
  • Just like in the other Darksiders games, Darksiders Genesis includes many puzzles and interactions with the environment
  • Gareth Coker (Ori and the Blind forest) is the music composer of Darksiders Genesis
  • The camera in the game can't be controlled but you can still zoom in or out
  • The dungeons aren't randomly generated
  • The game will be available for pretty much all the platforms including the Google Stadia
  • You can go back to previous levels and play them again to discover some secrets or loot some monster cores
  • There's at least 1 secret in every levels
  • The creatures drop cores that can be used as materials to upgrade the characters
  • You can customize your character by using some skill and ability trees as well as combat upgrades
  • There's no map to explore but just a hub where to get your new mission before jumping into a new or old level
  • You can choose among 3 level of difficulties before entering a level (a bit like in Battle Chasers Nightwar)
  • The level of difficulty of the game will be similar to Darksiders 1, not super hard
  • The end of Darksiders Genesis will lead to Darksiders 1
  • Airship Syndicate is targeting a 15 hours length game and more to complete it at 100%
  • No DLC planned for Darksiders Genesis
  • Darksiders Genesis will include an "arena" mode
  • Strife will be able to find up to 7 different ammo types
  • Darksiders Genesis release date is planned for this winter 2019
  • Release price should be around 40$

Let's wrap up this update with a small photo gallery of Joe at E3 and the great team at Airship Syndicates!
The Airship syndicate team nearly complete Airship Syndicate core team! ... well Grace Liu, Billy Garretsen and Derek Taylor where "photoshop-added". And if you want to know the names of all of the members of the Airship Syndicate's crew then you can click the link!
Joe Madureira at E3 2019 final day
Joe Madureira at E3 with the strife statue
Joe Madureira at the E3 coliseum 2019 Panel
Joe Madureira interview by
Dave Hunt ( Joe Madureira and Ryan Stefanelli at E3 2019
Dave Hunt ( Joe Madureira and Ryan Stefanelli

For the record, Game informer did a nice Airship Syndicate tour of the studio! Have a look!
Airship Syndicate studio lobby
Airship Syndicate studio dev open-space
Airship Syndicate studio tour harm s way room entrance
I hope that you enjoyed that "as much complete as I could" summary about Darksiders Genesis.
Don't hesitate to leave me a comment on twitter or in the Facebook group (See links at the top)
Stay tuned and happy summer holidays to all of you!

Darksiders Genesis
Airship Syndicate
Grace Liu
Billy Garretsen
2019 May 31
As you probably know the E3 game show is right around the corner (June 11-13 at Los Angeles). Chances are very good that the second game of Airship Syndicate will be unveiled during the event... and this game may be... Darksiders Genesis! While all this has yet to be confirmed, what is certain is that Darksiders Genesis will be revealed by THQ Nordic at this E3 2019! In addition to that, just a few days ago Airship Syndicate updated their twitter banner with a dark art of some Demons and fallen angels as you can see below... coincidence?:
Airship Syndicate Darksiders Genesis game art teaser

Something not related and totaly different now, another cool thing that I didn't see coming is that the previously revealed "X-Men Gambit and Rogue art" done as a kickstarter backer reward will be also used as an official marvel comic cover for the upcoming (07/24/2019) "HOUSE OF X #1"! If you are interested by that variant cover, I recommend you to preorder it since that cover is 1:50!
Xmen Gambit and Rogue House of X #1 comic cover
And for this month update I decided to pick here and there some old and sometimes obscure arts that Joe Madureira did. I apologize in advance for the quality or size of them. This is the best that I was able to find and get. That being said the never released Battle Chasers #10 cover is really nice, I hope that we will see that issue for real before the end of the year!

Random old and obscure arts from the 90s by Joe Madureira:
That's all for this month, stay tune for more after the E3 ;)

Dynamic Entertainment
Battle Chasers (BC)
Darksiders 2
Vigil Games
Fan art
Christian Lichtner
Red Monika
2019 April 30
Let's focus this update on the Inhuman #1 comic, the latest comic series that Joe Madureira worked on before jumping on Battle Chasers NightWar. For the record, Battle Chasers (the comic) is still planned but no date was announced yet.

For this month update, I don't have any recent sketch or art to share with you but I have something else, something a bit old and a bit special too. You all know that Joe is rather quiet, but in April 2013, Joe took his pen and wrote a long post intended in particular to Artists. That post is still accurate nowadays and will probably remain accurate for ages. So if you've never red it then I do encourage you to read it even if you aren't an artist yourself.

But since I know that some of you are more interested in "the product" then becoming "a producer" then ok!

Here are the first pencil pages of Inhuman #1:
Also, here is a little extra: I added to the site that beautiful "pencil variant page" of Avenging Spider-Man #1; Note: That one is one of my favorite pages of that comic! The black web zones are white on the original pencil page but here, panted in black the contrast is higher and the art look even stronger! Love it!

That's all for the arts but I let you know enjoy this very long and unique post from joe:

source: Joe Madureira post on Facebook (April 26, 2013)

Art Advice

Do you really want to be an artist? Or a successful working professional?
Believe it or not there is a difference. I’m not usually a soapbox type guy, I don’t like instructing people, and I think I’m a terrible teacher. But hey, it’s Friday and I’m in a strange mood. So here goes:

I’ve noticed that a good number of my fans happen to be aspiring artists themselves. This is for all you guys. I get asked constantly: “Where should I go to school?” “What classes should I take?” “What should I study for anatomy?” “What pencils and paper do you use?” “Should I be working digitally now instead of traditionally?” “How do I fix my poses? Learn composition? Perspective?” “When am I going to develop my own style?” “Who were your influences?” “Teach me how to draw hands!” The list goes on… Here’s the deal. All of that stuff *is* important, and it may nudge you in the right direction. A lot of it you will discover for yourself. What works best for one person doesn’t work for another. That’s the beauty of art. It’s personal. It’s discovery. DON’T WORRY ABOUT ALL THAT CRAP!

Instead I’m going to answer the questions that you *SHOULD* be asking, but aren’t. These are things that have only recently occurred to me, after doing this for 20+ years. These things seem so obvious, but apparently they elude a lot of people, because I am surprised at how many ridiculously talented artists are ‘failing’ professionally. Or just unhappy. The beauty of what I’m about to tell you is that it doesn’t matter what field you’re in or what your art style is.

In no particular order:

1) Do what you love. If you are passionate about what you’re doing, it shows. If you’re having fun, it shows. If you’re bored, IT SHOWS. Some guys are able to work on stuff they have zero interest in, and still pull off great work, but I find that when I do this my motivation takes a huge hit. And Motivation is key. Money is not a great motivator. It’s temporary like everything else. And honestly, I’ve gotten paid the most money for some of the shittiest work I have ever done. That may sound awesome, but it’s not. And here’s why…

2) You MUST stay Excited and Motivated. Have you noticed that there are days you can’t draw a god damned thing? And some days you feel like you can draw anything? It’s 4am but you don’t notice because you are in the ZONE. Your hand is racing ahead of your mind and you can do no wrong?! Maybe it’s some new paper you got. Or a new program you’ve been wanting to try out. Or you just found some amazing shit on DeviantArt, or watched some movie that just makes you want to run straight to your board. This relates to the above because while it is possible to involve yourself in projects you aren’t excited about—maybe you need the cash, or think it will look good on your resume, whatever it is—it’s not going to last. You need to stay fresh. Expose yourself to new things. New techniques. You should be getting tired of your own shit on a fairly regular basis. Otherwise other people will.

3) Check your Ego. If you think you’re the shit, you’re already doomed. You may be really, really good at what you do, but there’s someone better. Sorry. There’s always plenty to learn, even for us old dogs. So when I meet young upstarts who have this sense of entitlement, or a know-it-all attitude, I just have to laugh. Some of the biggest egos I’ve ever witnessed were from people who have accomplished the least. Meanwhile, most guys who are supremely talented AND successful, and have EARNED the RIGHT to have an ego and throw their weight around, don’t. Why is that? It’s because…

4) Relationships are important. This may be one of the biggest lessons I’ve had to learn. Early on, I didn’t value my relationships with people. Creatively or otherwise. I felt like I didn’t need anyone’s help and I could figure everything out on my own. Let’s face it, many of us become artists because we are reclusive, social misfits. We’d rather stay inside and draw shit than go outside and play. We like to live inside our own minds. Why not?! It’s awesome in there! And sometimes we don’t want to let other people in. But like I said—you can’t do it alone. I can honestly say that as much as I try to stay current, as much as I try to push my work and draw kick ass shit that will excite people, I would not be where I am today if it weren’t for all the other people I’ve met and learned from along the way. Guys who pulled strings for me. Took risks on me. Believed I was the right guy for the job. You need to manage your relationships. You need to network, and meet people. Drawing comics is still a pretty good place for reclusive types—but if you want to work in big studios—Making games, Films, animation, basically any other type of job on the planet, you’d better start making some connections. Be likeable. Be professional. That doesn’t mean be an opportunistic ladder climber. Fake people lose in the end. Be yourself, but be professional. It’s no secret that when people are hiring, our first instinct is to bring in people we know. It’s human nature. I don’t like unknowns, even if their portfolio is awesome. If we have a mutual connection, if they have great things to say about you, you’re in. If you have AMAZING artwork to show, and I call your last employer and they tell me what a pain in the ass you are to work with, you’re done. Talent and skill only get you so far. I am literally amazed at how often I meet guys that are total assholes and think they are going to get anywhere.

5) Here’s the BIG ONE. The greatest obstacle you will ever have to overcome IS YOURSELF. And the Fear that you are creating in your own head. Stay positive. Stop defeating yourself. There are artists I know that are so damn good they make me pee my pants. I look up to these mofos. I study their shit and I want to draw like them. And they are almost NEVER working on their DREAM project. And—big surprise, they aren’t happy in their job. “Why NOT?! WTF is WRONG WITH YOU?!” is usually my reaction. And the answer is almost always “The market isn’t great right now” “Other stories/games/comics like mine don’t do very well” “The shit that’s hot right now is nothing like mine, It’s just going to fail.” “I’m not sure I’m good enough.” “I need the money.” “Too Risky.” “I tried it before and failed. ” It doesn’t matter what words they use, they are afraid for one reason or another. I know. I’ve been there.
But here’s the deal. YOU NEED TO TAKE RISKS. Guess what? YOU ARE MOST LIKELY GOING TO FAIL. If you want it—REALLY want it, that won’t stop you. You will learn A LOT. My good friend Tim constantly jokes about how I jump out of planes without a parachute and worry about the landing on the way down. You may think that I’m lucky, that it’s easy for me to say because I’m already successful, that I’m in a different situation than you all are. But it’s not true. Risk is risk, no matter what level you’re at. If you’re already successful, you just take even bigger risks. But they never go away. Everything in life is Risk vs. Reward. Not just in your career. LIFE. You’d better get used to it.
I didn’t know what the hell I was doing when I got into comics. I left the #1 selling book at the time ( Uncanny X-men ) to work on Battle Chasers during a time when ‘Conan’ was about the only fantasy comic people knew. And no one was buying it. I wanted to work in games, so I started a game company. I had NO IDEA WTF I was doing. I just wanted it, really bad. We tanked. It failed. No big surprise. But the people I worked with got hired elsewhere and rehired me. I started ANOTHER game Company. We had 4 people and a dream, and some publishers wouldn’t even meet with us, because their ‘next gen console’ teams had 90+ people on them. I literally got hung up on. “Stick to handheld games, it’s smaller, maybe you can handle that...” one MAJOR publisher told us. I don’t blame them. But we didn’t let it stop us. Thank god we didn’t listen to them. Vigil was born. Darksiders happened, AND we got to make a sequel. It stands shoulder to shoulder with the best games in the industry, and the most elite and experienced game dev studios in the world. How is that possible?!!! Hardly any of us had even worked on a console game before. I’ll be honest, I was thinking we would fail the whole time. I just didn’t care. If I had to play the odds on this one, I’d bet against us.

Why am I telling you all this shit? This is not me patting myself on the back. It’s just stuff that has somehow only dawned on me recently when it’s been staring me in the face for so long. I feel like I need to wake you guys up!!! I’ve been limiting myself. I’ve gotten afraid. I’ve taken less risks. I saw my career going places I didn’t want to go. I wasn’t happy and I wasn’t excited. And I’ve realized, that all that stuff I just talked about is the reason I am where I am today. Not because I have a manga style, or I draw cool hands, or there’s energy in my drawings, or all the other things people rattle off to me. There are other guys that do all that same shit, and do it better. And amazingly, those same guys constantly tell me “Man, I wish I could do what you are doing.” “SO DO IT!!!!!” PLEASE listen to me—because I want you guys to make it. I want to look to one of you people for inspiration some day when it’s 2am and I need to keep drawing. Stop worrying about all the other stuff—the pencils, the paper, the anatomy, all that shit. It will only get you so far. You’ve already got most of what you need. I hope this helps some people. From the bottom of my heart, thank you for all the support over the years. You are all one of the greatest motivating forces in my life and my career. Sappy but true. Ok, let’s go draw some shit!!!

Joe MAdureira / Joe Mad!
I hope that those words will help some of you. One personal side note to that post and in particular about that last "BIG ONE": That big advice is aligned with the values that you can find in the speeches of some fantastic motivational speakers. If you haven't heard any, I do encourage you to correct that. Search for some speeches by Eric Thomas or Greg Plitt(RIP) those guys can inspire you.

Sorry for that difference but that last advice also means a lot to me and also because I know many great artists that will recognize themselves into those words.

I will now wrap up that update with that quote by Greg Plitt:

"Even if you fail, you get back up... and you continue to try and fail ,continue to try and fail... and ensuring you never fail to try".

Marte Gracia
Black Bolt
Double page
Ferran Daniel
Avenging Spider-Man
2019 March 31
After the formidable "Gambit and Rogue" art that Joe Madureira did for a Kickstarter backer, no new kickstarter reward has been unfortunately revealed... however, Joe shared the preliminary sketches he did for that beautiful art! Enjoy!
X-Men Gambit and Rogue concept pose 1
X-Men Gambit and Rogue concept pose 2
X-Men Gambit and Rogue concept pose 3

Joe has also shared a "lost" Gully sketch that he did during the production of Battle Chasers Nightwar: Note: I say "lost" because Joe said that he found that one on his phone while scrolling back lol. I'm certain that Joe has many arts and sketches here and there waiting to be revealed lol ;).

Apart those recent news, here is the part 2 of the pages for the Ultimates 3 issue #2 comic:
And to complete this update here are 2 art studies done back in the days:

I keep my fingers crossed to discover many cool new JoeMadArts soon!

Christian Lichtner
Iron Man
Captain America
Black Widow
Airship Syndicate
Concept art
Battle Chasers (BC)
2019 February 28
3 years already! Each additional year that lives on make me so happy and proud. I hope that things will go on for many years and that the best has yet to come! I know there's no connection to that but I have many cool things to cover in that update! ... just as if it was a birthday present ;).

OK so let's start with that beautiful UNNATURAL #8 variant cover that Joe Madureira did for Mirka Andolfo in collaboration with Grace Liu.
Coming just next is that Gambit and Rogue art that did a nice buzz on twitter!:
Another Kickstarter Backer art was revealed just a few days later, a Joker head sketch:
But that's not all! Udon Entertainment on its side announced the release of a 2nd edition of The art of Darksiders and Darksiders 2 in addition to The art of Darksiders III HARDCOVER. While the cover of The art of Darksiders III was done by Edwin Huang (lines) and Gonzalo Ordoñez aka GENZOMAN (colors) the artbook for the first Darksiders get an alternate cover compared to the first edition with the reuse of a key art of the first game by Joe Madureira.
All those who missed the very expensive 1st editions can now buy them for 50$ each! Go grab them!

Something else now that I didn't see coming is the announcement of an official 7" Batman Black and White Limited Edition Statue (5000 units) Based on the DC Comics "Justice League Rebirth #1 variant cover" that Joe did in 2016. That statue was revealed during New York Toy Fair 2019. It was sculpted by Paul Harding (HardingStudios) and painted by Michael Cowart. (Release date: November 2019 / Price: 62-80$)
Here is the original pencil cover used as the reference for that Batman statue:
You can buy that DC Collectibles Batman Black & White: Batman by Joe Madureira Statue on Amazon.
DC Collectibles Mad Batman black and white sculpt profile
DC Collectibles Mad Batman black and white official pic
DC Collectibles Mad Batman black and white sculpt front
DC Collectibles Mad Batman black and white New York Toy Fair 2019 pic 1
DC Collectibles Mad Batman black and white New York Toy Fair 2019 pic 2
DC Collectibles Mad Batman black and white New York Toy Fair 2019 pic 3

That's all for the news but that only the beginning for the regular monthly addition of arts to!
And since that update is a bit special I decided to share some really good stuff!

Let's start with 2 Battle Chasers Nightwar art updates:
Let's continue with some more Battle Chasers Nightwar arts:
And to wrap up that special update, let me share with you the final pieces of art that Arnold Tsang sent to me!
Thank you Arnold!

Have a look in particular to that Thundercats and Darkstalkers comic covers in HD!
Until next time!

Airship Syndicate
Grace Liu
Arnold Tsang
Battle Chasers (BC)
Concept art
Vampire Savior
DC comics
2019 January 31

Let's start this year 2019 with one of my favorite comic that Joe Madureira did: The Ultimates 3!
I really love all the great poses and expressions in that comic!

Here are the first 11 pages of the issue #2 with lines by Joe Madureira and colors by Christian Lichtner: Note: if you have the pencil version of that double pages 02-03 with Spidey, please let me know! ;)

OK, that's all for that first update of 2019.
While I would like to share more arts and news about Joe, I have to admit that during the last few months Joe and Airship were very quiet... I really hope that this year will be more dynamic. I keep my fingers crossed that we will see Battle Chasers #10 and maybe the new game Airship Syndicate is working on!?

Anyway, there's still one cool thing that has been announced in December: Joe will do a variant cover for UNNATURAL #8, the comic of Mirka Andolfo. No image has been revealed yet but Mirka said that the cover was finished already and that it will be revealed "Sooooon ;)". The release date is planned for March 6, 2019.

I expect a lot from this year! Fingers crossed!
Talk soon!

Christian Lichtner
Captain America
Iron Man
Scarlet Witch
Have a look to the "Archive" menu for more updates!