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2019 May 31
As you probably know the E3 game show is right around the corner (June 11-13 at Los Angeles). Chances are very good that the second game of Airship Syndicate will be unveiled during the event... and this game may be... Darksiders Genesis! While all this has yet to be confirmed, what is certain is that Darksiders Genesis will be revealed by THQ Nordic at this E3 2019! In addition to that, just a few days ago Airship Syndicate updated their twitter banner with a dark art of some Demons and fallen angels as you can see below... coincidence?:
Airship Syndicate Darksiders Genesis game art teaser

Something not related and totaly different now, another cool thing that I didn't see coming is that the previously revealed "X-Men Gambit and Rogue art" done as a kickstarter backer reward will be also used as an official marvel comic cover for the upcoming (07/24/2019) "HOUSE OF X #1"! If you are interested by that variant cover, I recommend you to preorder it since that cover is 1:50!
Xmen Gambit and Rogue House of X #1 comic cover
And for this month update I decided to pick here and there some old and sometimes obscure arts that Joe Madureira did. I apologize in advance for the quality or size of them. This is the best that I was able to find and get. That being said the never released Battle Chasers #10 cover is really nice, I hope that we will see that issue for real before the end of the year!

Random old and obscure arts from the 90s by Joe Madureira:
That's all for this month, stay tune for more after the E3 ;)

@Ulkhror
Color
Ink
Comic
Dynamic Entertainment
Marvel
Sketch
Force
Bloodwyche
X-Men
Cover
Battle Chasers (BC)
#26
Darksiders 2
Death
Vigil Games
Fan art
Liquid!
Zelda
Christian Lichtner
Red Monika
2019 April 30
Let's focus this update on the Inhuman #1 comic, the latest comic series that Joe Madureira worked on before jumping on Battle Chasers NightWar. For the record, Battle Chasers (the comic) is still planned but no date was announced yet.

For this month update, I don't have any recent sketch or art to share with you but I have something else, something a bit old and a bit special too. You all know that Joe is rather quiet, but in April 2013, Joe took his pen and wrote a long post intended in particular to Artists. That post is still accurate nowadays and will probably remain accurate for ages. So if you've never red it then I do encourage you to read it even if you aren't an artist yourself.

But since I know that some of you are more interested in "the product" then becoming "a producer" then ok!

Here are the first pencil pages of Inhuman #1:
Also, here is a little extra: I added to the site that beautiful "pencil variant page" of Avenging Spider-Man #1; Note: That one is one of my favorite pages of that comic! The black web zones are white on the original pencil page but here, panted in black the contrast is higher and the art look even stronger! Love it!

That's all for the arts but I let you know enjoy this very long and unique post from joe:

source: Joe Madureira post on Facebook (April 26, 2013)

Art Advice


Do you really want to be an artist? Or a successful working professional?
Believe it or not there is a difference. I’m not usually a soapbox type guy, I don’t like instructing people, and I think I’m a terrible teacher. But hey, it’s Friday and I’m in a strange mood. So here goes:

I’ve noticed that a good number of my fans happen to be aspiring artists themselves. This is for all you guys. I get asked constantly: “Where should I go to school?” “What classes should I take?” “What should I study for anatomy?” “What pencils and paper do you use?” “Should I be working digitally now instead of traditionally?” “How do I fix my poses? Learn composition? Perspective?” “When am I going to develop my own style?” “Who were your influences?” “Teach me how to draw hands!” The list goes on… Here’s the deal. All of that stuff *is* important, and it may nudge you in the right direction. A lot of it you will discover for yourself. What works best for one person doesn’t work for another. That’s the beauty of art. It’s personal. It’s discovery. DON’T WORRY ABOUT ALL THAT CRAP!

Instead I’m going to answer the questions that you *SHOULD* be asking, but aren’t. These are things that have only recently occurred to me, after doing this for 20+ years. These things seem so obvious, but apparently they elude a lot of people, because I am surprised at how many ridiculously talented artists are ‘failing’ professionally. Or just unhappy. The beauty of what I’m about to tell you is that it doesn’t matter what field you’re in or what your art style is.

In no particular order:

1) Do what you love. If you are passionate about what you’re doing, it shows. If you’re having fun, it shows. If you’re bored, IT SHOWS. Some guys are able to work on stuff they have zero interest in, and still pull off great work, but I find that when I do this my motivation takes a huge hit. And Motivation is key. Money is not a great motivator. It’s temporary like everything else. And honestly, I’ve gotten paid the most money for some of the shittiest work I have ever done. That may sound awesome, but it’s not. And here’s why…


2) You MUST stay Excited and Motivated. Have you noticed that there are days you can’t draw a god damned thing? And some days you feel like you can draw anything? It’s 4am but you don’t notice because you are in the ZONE. Your hand is racing ahead of your mind and you can do no wrong?! Maybe it’s some new paper you got. Or a new program you’ve been wanting to try out. Or you just found some amazing shit on DeviantArt, or watched some movie that just makes you want to run straight to your board. This relates to the above because while it is possible to involve yourself in projects you aren’t excited about—maybe you need the cash, or think it will look good on your resume, whatever it is—it’s not going to last. You need to stay fresh. Expose yourself to new things. New techniques. You should be getting tired of your own shit on a fairly regular basis. Otherwise other people will.


3) Check your Ego. If you think you’re the shit, you’re already doomed. You may be really, really good at what you do, but there’s someone better. Sorry. There’s always plenty to learn, even for us old dogs. So when I meet young upstarts who have this sense of entitlement, or a know-it-all attitude, I just have to laugh. Some of the biggest egos I’ve ever witnessed were from people who have accomplished the least. Meanwhile, most guys who are supremely talented AND successful, and have EARNED the RIGHT to have an ego and throw their weight around, don’t. Why is that? It’s because…


4) Relationships are important. This may be one of the biggest lessons I’ve had to learn. Early on, I didn’t value my relationships with people. Creatively or otherwise. I felt like I didn’t need anyone’s help and I could figure everything out on my own. Let’s face it, many of us become artists because we are reclusive, social misfits. We’d rather stay inside and draw shit than go outside and play. We like to live inside our own minds. Why not?! It’s awesome in there! And sometimes we don’t want to let other people in. But like I said—you can’t do it alone. I can honestly say that as much as I try to stay current, as much as I try to push my work and draw kick ass shit that will excite people, I would not be where I am today if it weren’t for all the other people I’ve met and learned from along the way. Guys who pulled strings for me. Took risks on me. Believed I was the right guy for the job. You need to manage your relationships. You need to network, and meet people. Drawing comics is still a pretty good place for reclusive types—but if you want to work in big studios—Making games, Films, animation, basically any other type of job on the planet, you’d better start making some connections. Be likeable. Be professional. That doesn’t mean be an opportunistic ladder climber. Fake people lose in the end. Be yourself, but be professional. It’s no secret that when people are hiring, our first instinct is to bring in people we know. It’s human nature. I don’t like unknowns, even if their portfolio is awesome. If we have a mutual connection, if they have great things to say about you, you’re in. If you have AMAZING artwork to show, and I call your last employer and they tell me what a pain in the ass you are to work with, you’re done. Talent and skill only get you so far. I am literally amazed at how often I meet guys that are total assholes and think they are going to get anywhere.


5) Here’s the BIG ONE. The greatest obstacle you will ever have to overcome IS YOURSELF. And the Fear that you are creating in your own head. Stay positive. Stop defeating yourself. There are artists I know that are so damn good they make me pee my pants. I look up to these mofos. I study their shit and I want to draw like them. And they are almost NEVER working on their DREAM project. And—big surprise, they aren’t happy in their job. “Why NOT?! WTF is WRONG WITH YOU?!” is usually my reaction. And the answer is almost always “The market isn’t great right now” “Other stories/games/comics like mine don’t do very well” “The shit that’s hot right now is nothing like mine, It’s just going to fail.” “I’m not sure I’m good enough.” “I need the money.” “Too Risky.” “I tried it before and failed. ” It doesn’t matter what words they use, they are afraid for one reason or another. I know. I’ve been there.
But here’s the deal. YOU NEED TO TAKE RISKS. Guess what? YOU ARE MOST LIKELY GOING TO FAIL. If you want it—REALLY want it, that won’t stop you. You will learn A LOT. My good friend Tim constantly jokes about how I jump out of planes without a parachute and worry about the landing on the way down. You may think that I’m lucky, that it’s easy for me to say because I’m already successful, that I’m in a different situation than you all are. But it’s not true. Risk is risk, no matter what level you’re at. If you’re already successful, you just take even bigger risks. But they never go away. Everything in life is Risk vs. Reward. Not just in your career. LIFE. You’d better get used to it.
I didn’t know what the hell I was doing when I got into comics. I left the #1 selling book at the time ( Uncanny X-men ) to work on Battle Chasers during a time when ‘Conan’ was about the only fantasy comic people knew. And no one was buying it. I wanted to work in games, so I started a game company. I had NO IDEA WTF I was doing. I just wanted it, really bad. We tanked. It failed. No big surprise. But the people I worked with got hired elsewhere and rehired me. I started ANOTHER game Company. We had 4 people and a dream, and some publishers wouldn’t even meet with us, because their ‘next gen console’ teams had 90+ people on them. I literally got hung up on. “Stick to handheld games, it’s smaller, maybe you can handle that...” one MAJOR publisher told us. I don’t blame them. But we didn’t let it stop us. Thank god we didn’t listen to them. Vigil was born. Darksiders happened, AND we got to make a sequel. It stands shoulder to shoulder with the best games in the industry, and the most elite and experienced game dev studios in the world. How is that possible?!!! Hardly any of us had even worked on a console game before. I’ll be honest, I was thinking we would fail the whole time. I just didn’t care. If I had to play the odds on this one, I’d bet against us.


Why am I telling you all this shit? This is not me patting myself on the back. It’s just stuff that has somehow only dawned on me recently when it’s been staring me in the face for so long. I feel like I need to wake you guys up!!! I’ve been limiting myself. I’ve gotten afraid. I’ve taken less risks. I saw my career going places I didn’t want to go. I wasn’t happy and I wasn’t excited. And I’ve realized, that all that stuff I just talked about is the reason I am where I am today. Not because I have a manga style, or I draw cool hands, or there’s energy in my drawings, or all the other things people rattle off to me. There are other guys that do all that same shit, and do it better. And amazingly, those same guys constantly tell me “Man, I wish I could do what you are doing.” “SO DO IT!!!!!” PLEASE listen to me—because I want you guys to make it. I want to look to one of you people for inspiration some day when it’s 2am and I need to keep drawing. Stop worrying about all the other stuff—the pencils, the paper, the anatomy, all that shit. It will only get you so far. You’ve already got most of what you need. I hope this helps some people. From the bottom of my heart, thank you for all the support over the years. You are all one of the greatest motivating forces in my life and my career. Sappy but true. Ok, let’s go draw some shit!!!

Joe MAdureira / Joe Mad!
I hope that those words will help some of you. One personal side note to that post and in particular about that last "BIG ONE": That big advice is aligned with the values that you can find in the speeches of some fantastic motivational speakers. If you haven't heard any, I do encourage you to correct that. Search for some speeches by Eric Thomas or Greg Plitt(RIP) those guys can inspire you.

Sorry for that difference but that last advice also means a lot to me and also because I know many great artists that will recognize themselves into those words.

I will now wrap up that update with that quote by Greg Plitt:

"Even if you fail, you get back up... and you continue to try and fail ,continue to try and fail... and ensuring you never fail to try".

@Ulkhror
Color
Comic
#1
Pencil
Marvel
Marte Gracia
Inhuman
Interior
Lash
Medusa
Black Bolt
Elejea
Inferno
Double page
Bloodwyche
Cover
Ferran Daniel
Avenging Spider-Man
Spider-Woman
Spider-Man
2019 March 31
After the formidable "Gambit and Rogue" art that Joe Madureira did for a Kickstarter backer, no new kickstarter reward has been unfortunately revealed... however, Joe shared the preliminary sketches he did for that beautiful art! Enjoy!
X-Men Gambit and Rogue concept pose 1
X-Men Gambit and Rogue concept pose 2
X-Men Gambit and Rogue concept pose 3

Joe has also shared a "lost" Gully sketch that he did during the production of Battle Chasers Nightwar: Note: I say "lost" because Joe said that he found that one on his phone while scrolling back lol. I'm certain that Joe has many arts and sketches here and there waiting to be revealed lol ;).

Apart those recent news, here is the part 2 of the pages for the Ultimates 3 issue #2 comic:
And to complete this update here are 2 art studies done back in the days:

I keep my fingers crossed to discover many cool new JoeMadArts soon!

@Ulkhror
Pencil
Color
Comic
Interior
#2
Christian Lichtner
Ultimates3
Marvel
Iron Man
Sketch
Sabretooth
Captain America
Hawkeye
Wasp
Black Widow
Blob
Airship Syndicate
Concept art
Gully
Battle Chasers (BC)
2019 February 28
3 years already! Each additional year that JoeMAdArt.com lives on make me so happy and proud. I hope that things will go on for many years and that the best has yet to come! I know there's no connection to that but I have many cool things to cover in that update! ... just as if it was a birthday present ;).

OK so let's start with that beautiful UNNATURAL #8 variant cover that Joe Madureira did for Mirka Andolfo in collaboration with Grace Liu.
Coming just next is that Gambit and Rogue art that did a nice buzz on twitter!:
Another Kickstarter Backer art was revealed just a few days later, a Joker head sketch:
But that's not all! Udon Entertainment on its side announced the release of a 2nd edition of The art of Darksiders and Darksiders 2 in addition to The art of Darksiders III HARDCOVER. While the cover of The art of Darksiders III was done by Edwin Huang (lines) and Gonzalo Ordoñez aka GENZOMAN (colors) the artbook for the first Darksiders get an alternate cover compared to the first edition with the reuse of a key art of the first game by Joe Madureira.
All those who missed the very expensive 1st editions can now buy them for 50$ each! Go grab them!

Something else now that I didn't see coming is the announcement of an official 7" Batman Black and White Limited Edition Statue (5000 units) Based on the DC Comics "Justice League Rebirth #1 variant cover" that Joe did in 2016. That statue was revealed during New York Toy Fair 2019. It was sculpted by Paul Harding (HardingStudios) and painted by Michael Cowart. (Release date: November 2019 / Price: 62-80$)
Here is the original pencil cover used as the reference for that Batman statue:
You can buy that DC Collectibles Batman Black & White: Batman by Joe Madureira Statue on Amazon.
DC Collectibles Mad Batman black and white sculpt profile
DC Collectibles Mad Batman black and white official pic
DC Collectibles Mad Batman black and white sculpt front
DC Collectibles Mad Batman black and white New York Toy Fair 2019 pic 1
DC Collectibles Mad Batman black and white New York Toy Fair 2019 pic 2
DC Collectibles Mad Batman black and white New York Toy Fair 2019 pic 3

That's all for the news but that only the beginning for the regular monthly addition of arts to JoeMadArt.com!
And since that update is a bit special I decided to share some really good stuff!

Let's start with 2 Battle Chasers Nightwar art updates:
Let's continue with some more Battle Chasers Nightwar arts:
And to wrap up that special update, let me share with you the final pieces of art that Arnold Tsang sent to me!
Thank you Arnold!

Have a look in particular to that Thundercats and Darkstalkers comic covers in HD!
Until next time!

@Ulkhror
Color
Pencil
Cover
Comic
Airship Syndicate
Variant
Grace Liu
Arnold Tsang
NightWar
Battle Chasers (BC)
Weapon
Concept art
Vampire Savior
Darkstalkers
Udon
#1
#3
#4
DC comics
Marvel
2019 January 31

Let's start this year 2019 with one of my favorite comic that Joe Madureira did: The Ultimates 3!
I really love all the great poses and expressions in that comic!

Here are the first 11 pages of the issue #2 with lines by Joe Madureira and colors by Christian Lichtner: Note: if you have the pencil version of that double pages 02-03 with Spidey, please let me know! ;)

OK, that's all for that first update of 2019.
While I would like to share more arts and news about Joe, I have to admit that during the last few months Joe and Airship were very quiet... I really hope that this year will be more dynamic. I keep my fingers crossed that we will see Battle Chasers #10 and maybe the new game Airship Syndicate is working on!?

Anyway, there's still one cool thing that has been announced in December: Joe will do a variant cover for UNNATURAL #8, the comic of Mirka Andolfo. No image has been revealed yet but Mirka said that the cover was finished already and that it will be revealed "Sooooon ;)". The release date is planned for March 6, 2019.

I expect a lot from this year! Fingers crossed!
Talk soon!

@Ulkhror
Comic
Color
Marvel
Ultimates3
Christian Lichtner
#2
Pencil
Interior
Spider-Man
Hawkeye
Sabretooth
Captain America
Quicksilver
Wasp
Madrox
Blob
Mystique
Iron Man
Thor
Scarlet Witch
Have a look to the "Archive" menu for more updates!