ALL the images corresponding to the selected tags are displayed
Joemadart.com Archives 2019
2019 July 31
JoeMadArt.com update #41
Avenging Spider-Man Vol1 issue #3 part 1!
After the announcement of
said that the game will be playable at
this year (21-24/08/2019 in Cologne). Will
and some crew members of
be there too? Well nothing has been announced yet but Joe was present at
Battle Chasers Nightwar
so it's highly probable! In addition,
finally announced the
Darksiders Genesis collector's Edition
Darksiders Genesis Nephilim Edition
Darksiders Genesis collector's edition
The Darksiders Genesis collector's edition contains:
The Game Darksiders Genesis
A collectible Steelbook case
A 9-inch strife Figure
is the same as the collector's edition plus contains the board game
Darksiders the forbidden land
You can preorder
The Darksiders Genesis
collector or Nephilim edition here
Darksiders Genesis Nephilim edition
Darksiders the forbidden land board game
For your information, all the figures included into the Board game were sculpted by
Have a look to his work more in details on Artstation
Unfortunately, no new
artwork to share with you in that update...
So let's get back to some older stuff... but not that old ;)
Enjoy below the first 10 pages of the
Avenging Spider-Man Volume 1 issue #3 page 1
Avenging Spider-Man Volume 1 issue #3 page 2
Avenging Spider-Man Volume 1 issue #3 page 3
Avenging Spider-Man Volume 1 issue #3 page 4
Avenging Spider-Man Volume 1 issue #3 double page 5 and 6
Avenging Spider-Man Volume 1 issue #3 page 7
Avenging Spider-Man Volume 1 issue #3 page 8
Avenging Spider-Man Volume 1 issue #3 page 9
Avenging Spider-Man Volume 1 issue #3 page 10
Avenging Spider-Man Volume 1 issue #3 page 11
And to finish, let's talk
for a change ;).
In the previous update of
and because that update was dedicated to the
reveal, I deliberately omitted to talk about the official
Battle Chasers Anthology
trade paperback new release! That new oversized graphic novel is coming this year on
and will collect the
comics #0 to #9. The description also says that it will include some
"never-before-seen sketches and new artwork"
plus a fold-out poster! The preorders are already opened!
And here is the new cover of that
Battle Chasers Anthology
trade paperback featuring Garrison and his sword:
Battle Chasers Anthology TP 2019 cover
Battle Chasers Anthology TP 2019 cover
Also, some important information. In
the last kickstarter update (June 4, 2019)
Joe wrote a special message to backers with some bad news about the upcoming
I just wanted to give you an update on the status of the new BC books. First of all, thank you for your continued patience! I realize this update is long overdue.
It’s been a wild ride for us since Battle Chasers: Nightwar launched, diving headlong into our second project with no downtime. It’s a big one for us, and you’ll be getting a look at it VERY soon. Our little studio, Airship Syndicate is now close to 35 people developing not one, but two games concurrently. It’s not something we planned on, but companies grow organically. Doors open and shut, and you’ve got to play a good hand when it’s dealt. Our growth is pretty unprecedented for an indie studio, and I don’t think any of us could’ve foreseen it back when we were a team of 6, launching our Kickstarter campaign (though we dared to dream). As far as rewards, introducing some new books to the comic series seemed like a no brainer, especially since it’s been a personal goal of mine for some time.
Unfortunately, it’s proven difficult to work on them alongside my responsibilities at the studio. Realistically, the only way to get the books finished and into your hands any time soon is to recruit some highly talented individuals to help out. I’ll still be working on the story of course, and drawing as many pages as I can manage. One of the reasons I haven’t let anyone take over the series in the last 20 years is because I always felt that if it were to continue, it had to be me. Or a team I had complete faith in, and I think I’ve found that team. I’ll be releasing more details on that soon.
I realize many backers will be (understandably) upset by this news. We’ve heard from a few backers that the books were the ONLY reason they pledged. I sincerely hope those backers played Battle Chasers: Nightwar, because that’s what our campaign was for after all, and we poured our hearts and souls into it. It’s a damn good game. If you feel you can’t or simply don’t want to wait for the comics, please submit a request at email@example.com and we will try to issue a refund for the unused portion of your pledge. I’m truly sorry to have let you guys down. Everyone else, I promise the wait will be worth it. This game has reinvigorated me to create new Battle Chasers stories, and I think they’ll be among the best so far.
I’ve mentioned this somewhere before, but in case you missed it, issues #10-12 will pick up exactly where the last issue left off, and focus on Garrison, his past, and his complicated relationship with the fugitive Red Monika.
In related news: I get so many people asking whether the original Battle Chasers Anthology will be reprinted, and I’m happy to announce that Image is about to relaunch it in an affordable softcover format (the original giant-sized hardcover is impossible to find, and pricey). This collects all 9 issues of the original BC run, as well as a couple short stories, pinups and covers. It launches in September, so look out for it.
Thank you again for taking this journey with us.
Sorry to finish on such a note...
That's all for now! Enjoy your holidays and have fun!
again next month! ;)
John Jonah Jameson
Battle Chasers (BC)
2019 June 30
JoeMadArt.com update #40
Darksiders Genesis at E3 2019!
[Edit 2019 Jully 03]
ended just a few weeks ago and many fabulous games were revealed!
As suspected in the last
presented their new game:
Darksiders Genesis LOGO by
So, do you want to know everything about
Well fortunately for you I did my researches and found nearly everything that Joe said about it!
I tried to gather the most relevant and interesting coverages and interviews!
And since nobody will be interested by anything else than
then this update of
will be dedicated to it! ... so it means you won't get as many arts as usual ;).
OK let's start with...
Darksiders Genesis HD announcement trailer
revealed just a few days before E3:
Just next are the 2 official Darksiders Genesis arts done by Joe Madureira, Grace Liu and Billy Garretsen:
Darksiders Genesis 4k wallpaper with title
Darksiders Genesis E3 Demo title screen
Regarding that "title screen" art that one above is in HD but cropped. The full version looks more like that one below... I'm still expecting to find it in HD ;)
[Edit 2019 Jully 03] Just after this update
accepted to share with me the super big HD version of this image. Thank you
Also, just as in
NightWar, when some key characters talk, some portrait arts are displayed.
In the demo at E3 you can see the portrait of
that are obviously some pieces of art by
. I expect that I will be able to put my hands on some clean versions of those so I decided not to "officially" add those to the side for now. That being said I did a small mok-up from some screenshots of the game, Enjoy! ;)
Line art by
and colors by
There's also another key art but that one looks like a photoshopped version of the model from the CG trailer and not a Joe Mad art. Still very nice!
Darksiders Genesis CG key art 4k version download
For those who haven't heard of the game and who are wondering what it looks like...
I invite you to watch that 1 player HD gameplay walkthrough... a lot better than a few screenshots isn't it!?:
And just because playing co-op has nothing to do with the solo mode here is another gameplay walkthrough with 2 players:
- 5 Reasons It's Good As Hell:
So now, do you have some questions about the game? You would like to know more? What about asking the boss?
You can find below the most interesting interviews of
done at E3 2019:
Joe Madureira, Ryan Stefanelli and Reinhard Pollice at the E3 Coliseum 2019 Panel presented by Geoff Keighley
Joe Madureira interview by Gamerhub.tv
Joe Madureira interview by Ultima Ficha... and speaking a bit Portuguese
Joe Madureira interview by Escapist Magazine and Gameumentary
Joe Madureira interview by TechRaptor
Joe Madureira interview by gamereactor.eu
Joe Madureira interview by AllUSANnewsHub.com
Joe Madureira interview by gaminginstincts.com
Joe Madureira interview by rpgsite.net
Joe Madureira interview by usgamer.net
So, what did we learn from all that?
Darksiders GENESIS in brief:
is not an Action RPG
As its name says,
is a prequel to the first
The story in
begins just after the four horsemen get their powers and kill all the Nephilims
must discover what the new plans of
will meet for the first time some returning guys such as
You can only play
is a solo or 2 players cooperative action game where 1 player controls
and the other
In solo player mode, you can switch between
on the fly (There's a cooldown)
The co-operation mode can be local or online
is not a Diablo-like game but is closer to the style of
Tomb Raider: Guardians of Light
is loyal to the gameplay of
1 with a top down isometric camera
has pretty much the same move set as in
Just like in the other
includes many puzzles and interactions with the environment
Ori and the Blind forest
) is the music composer of
The camera in the game can't be controlled but you can still zoom in or out
The dungeons aren't randomly generated
The game will be available for pretty much all the platforms including the
You can go back to previous levels and play them again to discover some secrets or loot some monster cores
There's at least 1 secret in every levels
The creatures drop cores that can be used as materials to upgrade the characters
You can customize your character by using some skill and ability trees as well as combat upgrades
There's no map to explore but just a hub where to get your new mission before jumping into a new or old level
You can choose among 3 level of difficulties before entering a level (a bit like in
The level of difficulty of the game will be similar to
1, not super hard
The end of
will lead to
is targeting a 15 hours length game and more to complete it at 100%
No DLC planned for
will include an "arena" mode
will be able to find up to 7 different ammo types
release date is planned for this winter 2019
Release price should be around 40$
Let's wrap up this update with a small photo gallery of Joe at E3 and the great team at
core team! ... well
where "photoshop-added". And if you want to know
the names of all of the members of the
's crew then you can click the link!
For the record,
did a nice
tour of the studio!
Have a look!
I hope that you enjoyed that "as much complete as I could" summary about
Don't hesitate to leave me a comment on twitter or in the Facebook group (See links at the top)
Stay tuned and happy summer holidays to all of you!
2019 May 31
JoeMadArt.com update #39
Old and obscure stuff!
As you probably know the
game show is right around the corner (June 11-13 at Los Angeles). Chances are very good that the second game of
will be unveiled during the event... and this game may be...
! While all this has yet to be confirmed, what is certain is that
will be revealed by
2019! In addition to that, just a few days ago
updated their twitter banner with a dark art of some Demons and fallen angels as you can see below... coincidence?:
Something not related and totaly different now, another cool thing that I didn't see coming is that the previously revealed "
art" done as a kickstarter backer reward will be also used as an official marvel comic cover for the upcoming (07/24/2019) "
HOUSE OF X
#1"! If you are interested by that variant cover, I recommend you to preorder it since that cover is 1:50!
X-Men Gambit and Rogue art
And for this month update I decided to pick here and there some old and sometimes obscure arts that
did. I apologize in advance for the quality or size of them. This is the best that I was able to find and get. That being said the never released
#10 cover is really nice, I hope that we will see that issue for real before the end of the year!
Random old and obscure arts from the 90s by
Vigil games farewell Darksiders2 art
Joemad rogue fun art (Style practice)
Superman/Batman #26 page 14
Battle Chasers #10 unreleased cover
Age of apocalypse Wolverine business card
Slayback business card for Jim Warden
The creators universe card #10 Bloodwyche front
The creators universe card #10 Bloodwyche back
The creators universe card #30 Force front
The creators universe card #30 Force back
G.I. Joe: A real American hero #130 Destro
That's all for this month, stay tune for more after the
Battle Chasers (BC)
2019 April 30
JoeMadArt.com update #38
Inhuman 1 part 1!
Let's focus this update on the
#1 comic, the latest comic series that
worked on before jumping on
NightWar. For the record,
(the comic) is still planned but no date was announced yet.
For this month update, I don't have any recent sketch or art to share with you but I have something else, something a bit old and a bit special too. You all know that Joe is rather quiet, but in April 2013, Joe took his pen and wrote a long post intended in particular to Artists. That post is still accurate nowadays and will probably remain accurate for ages. So if you've never red it then I do encourage you to read it even if you aren't an artist yourself.
But since I know that some of you are more interested in "the product" then becoming "a producer" then ok!
Here are the first pencil pages of
Inhuman #1 cover
Inhuman #1 page 1
Inhuman #1 page 2
Inhuman #1 page 3
Inhuman #1 page 4
Inhuman #1 page 5
Inhuman #1 double page 6 and 7
Inhuman #1 page 8
Inhuman #1 page 9
Inhuman #1 page 10
The creators universe card #10 Bloodwyche front
Also, here is a little extra: I added to the site that beautiful "pencil variant page" of
Avenging Spider-Man #1;
Avenging Spider-Man Volume 1 issue #1 page 1
That one is one of my favorite pages of that comic! The black web zones are white on the original pencil page but here, panted in black the contrast is higher and the art look even stronger! Love it!
That's all for the arts but I let you know enjoy this very long and unique post from joe:
Joe Madureira post on Facebook (April 26, 2013)
Do you really want to be an artist? Or a successful working professional?
Believe it or not there is a difference. I’m not usually a soapbox type guy, I don’t like instructing people, and I think I’m a terrible teacher. But hey, it’s Friday and I’m in a strange mood. So here goes:
I’ve noticed that a good number of my fans happen to be aspiring artists themselves. This is for all you guys. I get asked constantly: “Where should I go to school?” “What classes should I take?” “What should I study for anatomy?” “What pencils and paper do you use?” “Should I be working digitally now instead of traditionally?” “How do I fix my poses? Learn composition? Perspective?” “When am I going to develop my own style?” “Who were your influences?” “Teach me how to draw hands!” The list goes on… Here’s the deal. All of that stuff *is* important, and it may nudge you in the right direction. A lot of it you will discover for yourself. What works best for one person doesn’t work for another. That’s the beauty of art. It’s personal. It’s discovery. DON’T WORRY ABOUT ALL THAT CRAP!
Instead I’m going to answer the questions that you *SHOULD* be asking, but aren’t. These are things that have only recently occurred to me, after doing this for 20+ years. These things seem so obvious, but apparently they elude a lot of people, because I am surprised at how many ridiculously talented artists are ‘failing’ professionally. Or just unhappy. The beauty of what I’m about to tell you is that it doesn’t matter what field you’re in or what your art style is.
In no particular order:
Do what you love
. If you are passionate about what you’re doing, it shows. If you’re having fun, it shows. If you’re bored, IT SHOWS.
Some guys are able to work on stuff they have zero interest in, and still pull off great work, but I find that when I do this my motivation takes a huge hit. And Motivation is key. Money is not a great motivator. It’s temporary like everything else. And honestly, I’ve gotten paid the most money for some of the shittiest work I have ever done. That may sound awesome, but it’s not. And here’s why…
You MUST stay Excited and Motivated
Have you noticed that there are days you can’t draw a god damned thing? And some days you feel like you can draw anything? It’s 4am but you don’t notice because you are in the ZONE. Your hand is racing ahead of your mind and you can do no wrong?! Maybe it’s some new paper you got. Or a new program you’ve been wanting to try out. Or you just found some amazing shit on DeviantArt, or watched some movie that just makes you want to run straight to your board. This relates to the above because while it is possible to involve yourself in projects you aren’t excited about—maybe you need the cash, or think it will look good on your resume, whatever it is—it’s not going to last. You need to stay fresh.
Expose yourself to new things. New techniques. You should be getting tired of your own shit on a fairly regular basis. Otherwise other people will.
Check your Ego
If you think you’re the shit, you’re already doomed. You may be really, really good at what you do, but there’s someone better.
Sorry. There’s always plenty to learn, even for us old dogs
. So when I meet young upstarts who have this sense of entitlement, or a know-it-all attitude, I just have to laugh. Some of the biggest egos I’ve ever witnessed were from people who have accomplished the least. Meanwhile, most guys who are supremely talented AND successful, and have EARNED the RIGHT to have an ego and throw their weight around, don’t. Why is that? It’s because…
Relationships are important
This may be one of the biggest lessons I’ve had to learn. Early on, I didn’t value my relationships with people. Creatively or otherwise. I felt like I didn’t need anyone’s help and I could figure everything out on my own. Let’s face it, many of us become artists because we are reclusive, social misfits. We’d rather stay inside and draw shit than go outside and play. We like to live inside our own minds. Why not?! It’s awesome in there! And sometimes we don’t want to let other people in. But like I said—you can’t do it alone. I can honestly say that as much as I try to stay current, as much as I try to push my work and draw kick ass shit that will excite people, I would not be where I am today if it weren’t for all the other people I’ve met and learned from along the way. Guys who pulled strings for me. Took risks on me. Believed I was the right guy for the job.
You need to manage your relationships. You need to network, and meet people.
Drawing comics is still a pretty good place for reclusive types—but if you want to work in big studios—Making games, Films, animation, basically any other type of job on the planet, you’d better start making some connections.
Be likeable. Be professional.
That doesn’t mean be an opportunistic ladder climber. Fake people lose in the end. Be yourself, but be professional. It’s no secret that when people are hiring, our first instinct is to bring in people we know. It’s human nature. I don’t like unknowns, even if their portfolio is awesome. If we have a mutual connection, if they have great things to say about you, you’re in. If you have AMAZING artwork to show, and I call your last employer and they tell me what a pain in the ass you are to work with, you’re done. Talent and skill only get you so far. I am literally amazed at how often I meet guys that are total assholes and think they are going to get anywhere.
Here’s the BIG ONE.
The greatest obstacle you will ever have to overcome IS YOURSELF. And the Fear that you are creating in your own head.
Stay positive. Stop defeating yourself.
There are artists I know that are so damn good they make me pee my pants. I look up to these mofos. I study their shit and I want to draw like them. And they are almost NEVER working on their DREAM project. And—big surprise, they aren’t happy in their job. “Why NOT?! WTF is WRONG WITH YOU?!” is usually my reaction. And the answer is almost always “The market isn’t great right now” “Other stories/games/comics like mine don’t do very well” “The shit that’s hot right now is nothing like mine, It’s just going to fail.” “I’m not sure I’m good enough.” “I need the money.” “Too Risky.” “I tried it before and failed. ” It doesn’t matter what words they use, they are afraid for one reason or another. I know. I’ve been there.
But here’s the deal.
YOU NEED TO TAKE RISKS.
YOU ARE MOST LIKELY GOING TO FAIL. If you want it—REALLY want it, that won’t stop you. You will learn A LOT.
My good friend Tim constantly jokes about how I jump out of planes without a parachute and worry about the landing on the way down. You may think that I’m lucky, that it’s easy for me to say because I’m already successful, that I’m in a different situation than you all are. But it’s not true. Risk is risk, no matter what level you’re at. If you’re already successful, you just take even bigger risks. But they never go away.
Everything in life is Risk vs. Reward. Not just in your career. LIFE.
You’d better get used to it.
I didn’t know what the hell I was doing when I got into comics. I left the #1 selling book at the time ( Uncanny X-men ) to work on Battle Chasers during a time when ‘Conan’ was about the only fantasy comic people knew. And no one was buying it.
I wanted to work in games, so I started a game company. I had NO IDEA WTF I was doing. I just wanted it, really bad. We tanked. It failed.
No big surprise. But the people I worked with got hired elsewhere and rehired me.
I started ANOTHER game Company. We had 4 people and a dream
, and some publishers wouldn’t even meet with us, because their ‘next gen console’ teams had 90+ people on them. I literally got hung up on. “Stick to handheld games, it’s smaller, maybe you can handle that...” one MAJOR publisher told us. I don’t blame them.
But we didn’t let it stop us.
Thank god we didn’t listen to them.
Vigil was born. Darksiders happened, AND we got to make a sequel
. It stands shoulder to shoulder with the best games in the industry, and the most elite and experienced game dev studios in the world. How is that possible?!!! Hardly any of us had even worked on a console game before. I’ll be honest, I was thinking we would fail the whole time. I just didn’t care. If I had to play the odds on this one, I’d bet against us.
Why am I telling you all this shit? This is not me patting myself on the back. It’s just stuff that has somehow only dawned on me recently when it’s been staring me in the face for so long.
I feel like I need to wake you guys up!!!
I’ve been limiting myself. I’ve gotten afraid. I’ve taken less risks. I saw my career going places I didn’t want to go. I wasn’t happy and I wasn’t excited. And
I’ve realized, that all that stuff I just talked about is the reason I am where I am today. Not because I have a manga style, or I draw cool hands, or there’s energy in my drawings, or all the other things people rattle off to me. There are other guys that do all that same shit, and do it better. And amazingly, those same guys constantly tell me “Man, I wish I could do what you are doing.” “SO DO IT!!!!!”
PLEASE listen to me—because I want you guys to make it.
I want to look to one of you people for inspiration some day when it’s 2am and I need to keep drawing.
Stop worrying about all the other stuff—the pencils, the paper, the anatomy, all that shit. It will only get you so far. You’ve already got most of what you need. I hope this helps some people. From the bottom of my heart, thank you for all the support over the years. You are all one of the greatest motivating forces in my life and my career. Sappy but true. Ok, let’s go draw some shit!!!
Joe MAdureira / Joe Mad!
I hope that those words will help some of you. One personal side note to that post and in particular about that last "BIG ONE": That big advice is aligned with the values that you can find in the speeches of some fantastic motivational speakers. If you haven't heard any, I do encourage you to correct that. Search for some speeches by
(RIP) those guys can inspire you.
Sorry for that difference but that last advice also means a lot to me and also because I know many great artists that will recognize themselves into those words.
I will now wrap up that update with that quote by
Even if you fail, you get back up... and you continue to try and fail ,continue to try and fail... and ensuring you never fail to try
2019 March 31
JoeMadArt.com update #37
Ultimates 3 issue #2 part 2!
After the formidable "
Gambit and Rogue
" art that
did for a Kickstarter backer, no new kickstarter reward has been unfortunately revealed... however, Joe shared the preliminary sketches he did for that beautiful art! Enjoy!
Joe has also shared a "lost"
sketch that he did during the production of
Battle Chasers NightWar Gully sketch
I say "lost" because Joe said that he found that one on his phone while scrolling back lol. I'm certain that Joe has many arts and sketches here and there waiting to be revealed lol ;).
Apart those recent news, here is the part 2 of the pages for the
issue #2 comic:
Ultimates 3 #2 page 12
Ultimates 3 #2 page 13
Ultimates 3 #2 page 16
Ultimates 3 #2 page 17
Ultimates 3 #2 page 18
Ultimates 3 #2 page 19
Ultimates 3 #2 page 20
Ultimates 3 #2 page 22
And to complete this update here are 2 art studies done back in the days:
Young girl inspired by one of Joe's daughters
Young girl inspired by one of Joe's daughters (brushes studies)
I keep my fingers crossed to discover many cool new
Battle Chasers (BC)
2019 February 28
JoeMadArt.com update #36
New cool arts: Unnatural cover, Kickstarter sketches and more!
3 years already!
Each additional year that
lives on make me so happy and proud. I hope that things will go on for many years and that the best has yet to come! I know there's no connection to that but I have many cool things to cover in that update! ... just as if it was a birthday present ;).
OK so let's start with that beautiful
variant cover that
in collaboration with
Unnatural #8 Variant cover B
Coming just next is that Gambit and Rogue art that did a
nice buzz on twitter!
X-Men Gambit and Rogue art
Another Kickstarter Backer art was revealed just a few days later, a
Joker art for kickstarter backer Jared Smith
But that's not all!
on its side announced the release of a 2nd edition of
The art of Darksiders
in addition to
The art of Darksiders III HARDCOVER
. While the cover of
The art of Darksiders III
was done by
(colors) the artbook for the first Darksiders get an alternate cover compared to the first edition with the reuse of a key art of the first game by
All those who missed the very expensive 1st editions can now buy them for 50$ each! Go grab them!
Something else now that I didn't see coming is the announcement of an official 7"
Batman Black and White Limited Edition Statue
(5000 units) Based on the
Justice League Rebirth
#1 variant cover" that Joe did in 2016. That statue was revealed during
New York Toy Fair 2019
. It was sculpted by Paul Harding (HardingStudios) and painted by Michael Cowart. (Release date: November 2019 / Price: 62-80$)
Here is the original pencil cover used as the reference for that
Justice League (of America) Rebirth #1 variant cover
You can buy that
DC Collectibles Batman Black & White: Batman by Joe Madureira Statue
That's all for the news but that only the beginning for the regular monthly addition of arts to
And since that update is a bit special I decided to share some really good stuff!
Let's start with 2
Battle Chasers NightWar Red Monika's weapons concept art
Battle Chasers Christmas card gift 2015
Let's continue with some more
Battle Chasers NightWar Red Monika's guns concept art
Battle Chasers NightWar Knolan's staffs concept art
Battle Chasers NightWar Junktown cannon concept art
And to wrap up that special update, let me share with you the final pieces of art that
sent to me!
Thank you Arnold!
Have a look in particular to that
comic covers in HD!
Darkstalkers #4 Demitri variant cover
Darkstalkers #3 Felicia variant cover
Darkstalkers #1 Morrigan variant cover
Thundercats Vol #2 issue #3B cover
Taskmaster 2002 #4 cover
Until next time!
Battle Chasers (BC)
2019 January 31
JoeMadArt.com update #35
Ultimates 3 issue #2 part 1!
Let's start this year 2019 with one of my favorite comic that
I really love all the great poses and expressions in that comic!
Here are the first 11 pages of the issue #2 with lines by
and colors by
Ultimates 3 #2 cover
Ultimates 3 #2 page 01
Ultimates 3 #2 double page 02-03
Ultimates 3 #2 page 04
Ultimates 3 #2 page 05
Ultimates 3 #2 page 06
Ultimates 3 #2 page 07
Ultimates 3 #2 page 08
Ultimates 3 #2 page 09
Ultimates 3 #2 page 10
Ultimates 3 #2 page 11
if you have the pencil version of that double pages 02-03 with Spidey, please let me know! ;)
OK, that's all for that first update of 2019.
While I would like to share more arts and news about
, I have to admit that during the last few months
were very quiet... I really hope that this year will be more dynamic. I keep my fingers crossed that we will see
#10 and maybe the new game
is working on!?
Anyway, there's still one cool thing that has been announced in December: Joe will do a variant cover for
#8, the comic of
. No image has been revealed yet but
said that the cover was finished already and that it will be revealed "Sooooon ;)". The release date is planned for March 6, 2019.
I expect a lot from this year! Fingers crossed!
Have a look to the "Archive" menu for more updates!